(use canvas-draw iup)
(import canvas-draw-iup)
(load "vg.scm")
(use trace)
(trace vg:draw-rect)
(define d1 (vg:drawing-new))
(define l1 (vg:lib-new))
(define c1 (vg:comp-new))
(define c2 (vg:comp-new))
(let ((r1 (vg:make-rect 20 20 40 40))
(r2 (vg:make-rect 40 40 80 80)))
(vg:add-objs-to-comp c1 r1 r2))
;; add the c1 component to lib l1 with name firstcomp
(vg:add-comp-to-lib l1 "firstcomp" c1)
(vg:add-comp-to-lib l1 "secondcomp" c2)
;; add the l1 lib to drawing with name firstlib
(vg:add-lib d1 "firstlib" l1)
;; instantiate firstlib/firstcomp as inst1 in drawing d1 at 0,0
(vg:instantiate d1 "firstlib" "firstcomp" "inst1" 0 0)
(vg:instantiate d1 "firstlib" "firstcomp" "inst2" 200 200)
;; (vg:drawing-scalex-set! d1 1.1)
;; (vg:drawing-scaley-set! d1 0.5)
;; (define xtnts (vg:scale-offset-xy
;; (vg:component-get-extents c1)
;; 1.1 1.1 -2 -2))
;; get extents of c1 and put a rectange around it
;;
(define xtnts (apply vg:grow-rect 10 10 (vg:components-get-extents c1)))
(vg:add-objs-to-comp c1 (apply vg:make-rect xtnts))
;; get extents of all objects and put rectangle around it
;;
(define big-xtnts (vg:instances-get-extents d1))
(vg:add-objs-to-comp c2 (apply vg:make-rect big-xtnts))
(vg:instantiate d1 "firstlib" "secondcomp" "inst3" 0 0)
(vg:drawing-scalex-set! d1 1.8)
(vg:drawing-scaley-set! d1 1.1)
(define cnv #f)
(define the-cnv (canvas
#:size "500x400"
#:expand "YES"
#:scrollbar "YES"
#:posx "0.5"
#:posy "0.5"
#:action (make-canvas-action
(lambda (c xadj yadj)
(set! cnv c)))))
(show
(dialog
(vbox
the-cnv)))
(vg:drawing-cnv-set! d1 cnv)
(vg:draw d1 #t)
;; (canvas-rectangle! cnv 10 100 10 80)
(main-loop)