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(set! rem-time (quotient (- 4000 sync-time) 1000))
(debug:print 2 "SYNC: time= " sync-time ", rem-time=" rem-time)
;;
;; set_running after our first pass through and start the db
;;
(if (eq? server-state 'available)
(begin
(tasks:server-set-state! (db:delay-if-busy tdbdat) server-id "dbprep")
(thread-sleep! 5) ;; give some margin for queries to complete before switching from file based access to server based access
(set! *inmemdb* (db:setup run-id))
(tasks:server-set-state! (db:delay-if-busy tdbdat) server-id "running")))
(if (and (<= rem-time 4)
(> rem-time 0))
(thread-sleep! rem-time)
(thread-sleep! 4))) ;; fallback for if the math is changed ...
(if (< count 1) ;; 3x3 = 9 secs aprox
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(set! rem-time (quotient (- 4000 sync-time) 1000))
(debug:print 2 "SYNC: time= " sync-time ", rem-time=" rem-time)
;;
;; set_running after our first pass through and start the db
;;
(if (eq? server-state 'available)
(let ((new-server-id (tasks:server-am-i-the-server? (db:delay-if-busy tdbdat) run-id))) ;; try to ensure no double registering of servers
(if (equal? new-server-id server-id)
(begin
(tasks:server-set-state! (db:delay-if-busy tdbdat) server-id "dbprep")
(thread-sleep! 5) ;; give some margin for queries to complete before switching from file based access to server based access
(set! *inmemdb* (db:setup run-id))
(tasks:server-set-state! (db:delay-if-busy tdbdat) server-id "running"))
(begin ;; gotta exit nicely
(tasks:server-set-state! (db:delay-if-busy tdbdat) server-id "collision")
(http-transport:server-shutdown server-id port)))))
(if (and (<= rem-time 4)
(> rem-time 0))
(thread-sleep! rem-time)
(thread-sleep! 4))) ;; fallback for if the math is changed ...
(if (< count 1) ;; 3x3 = 9 secs aprox
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