#ifndef _avcall_m68k_amiga_c /*-*- C -*-*/ #define _avcall_m68k_amiga_c /** Copyright 1993 Bill Triggs, <Bill.Triggs@inrialpes.fr> Copyright 1995-1999 Bruno Haible, <bruno@clisp.org> Copyright 1997 Jörg Höhle, <Joerg.Hoehle@gmd.de> This is free software distributed under the GNU General Public Licence described in the file COPYING. Contact the author if you don't have this or can't live with it. There is ABSOLUTELY NO WARRANTY, explicit or implied, on this software. **/ /*---------------------------------------------------------------------- !!! THIS ROUTINE MUST BE COMPILED gcc -O !!! Foreign function interface for a m68k Amiga with gcc. This calls a C function with an argument list built up using macros defined in av_call.h. M68k Argument Passing Conventions: All arguments are passed on the stack with word alignment. Doubles take two words. Structure args are passed as true structures embedded in the argument stack. To return a structure, the called function copies the return value to the address supplied in register "a1". Gcc without -fpcc-struct-return returns <= 4 byte structures as integers. Some specific arguments may be passed in registers. Compile this routine with gcc -O (or -O2 or -g -O) to get the right register variables, or use the assembler version. ----------------------------------------------------------------------*/ #include "avcall.h.in" #define RETURN(TYPE,VAL) (*(TYPE*)l->raddr = (TYPE)(VAL)) int __builtin_avcall(av_alist* l) { register __avword* sp __asm__("sp"); /* C names for registers */ register __avword* sret __asm__("a1"); /* structure return pointer */ register __avword iret __asm__("d0"); register __avword iret2 __asm__("d1"); register float fret __asm__("d0"); /* d0 */ register double dret __asm__("d0"); /* d0,d1 */ #define __NUM_SAVED_REGS (6+7) /* save d2-d7/a0-a6 */ #define __SAVED_REGS 0x7ffc /* moveml mask for d2-d7/a0-a6 */ /* space for callee's stack frame and temp space for saving registers */ sp -= __AV_ALIST_WORDS + __NUM_SAVED_REGS; #define regspace (sp+__AV_ALIST_WORDS) /* temp space for saving registers */ { __avword* argframe = sp; /* stack offset for argument list */ int arglen = l->aptr - l->args; int i; for (i = 0; i < arglen; i++) /* push function args onto stack */ argframe[i] = l->args[i]; } if (l->rtype == __AVstruct) /* put struct return address into a1 */ l->regargs[8+1] = (__avword)(l->raddr); /* Save most registers by hand. There is no way to persuade gcc that * they are clobbered, no matter how large we make the clobber list of * of the asm statements. */ __asm__("moveml %1,%0" /* %1 == #0x7ffc == d2-d7/a0-a6 */ : "=m" (regspace[0]) : "n" (__SAVED_REGS)); __asm__("movel %0,sp@-" : : "g" (&&return_here)); /* prepare function call */ __asm__("movel %0,sp@-" : : "g" (l->func)); /* put some arguments into registers */ __asm__("moveml %0,#x7fff" /* 0x7fff == d0-d7/a0-a6 */ : : "m" (l->regargs[0]) /* no need for a clobber list since we save the registers ourselves */ ); __asm__("rts" : "=d" (iret) : : "d1"); /* call function */ return_here: /* function returns here */ __asm__("moveml %0,%1" /* %1 == #0x7ffc == d2-d7/a0-a6 */ : : "m" (regspace[0]), "n" (__SAVED_REGS) ); /* restore registers */ sp += __AV_ALIST_WORDS + __NUM_SAVED_REGS; /* restore stack pointer */ /* save return value */ if (l->rtype == __AVvoid) { } else if (l->rtype == __AVword) { RETURN(__avword, iret); } else if (l->rtype == __AVchar) { RETURN(char, iret); } else if (l->rtype == __AVschar) { RETURN(signed char, iret); } else if (l->rtype == __AVuchar) { RETURN(unsigned char, iret); } else if (l->rtype == __AVshort) { RETURN(short, iret); } else if (l->rtype == __AVushort) { RETURN(unsigned short, iret); } else if (l->rtype == __AVint) { RETURN(int, iret); } else if (l->rtype == __AVuint) { RETURN(unsigned int, iret); } else if (l->rtype == __AVlong) { RETURN(long, iret); } else if (l->rtype == __AVulong) { RETURN(unsigned long, iret); } else if (l->rtype == __AVlonglong || l->rtype == __AVulonglong) { ((__avword*)l->raddr)[0] = iret; ((__avword*)l->raddr)[1] = iret2; } else if (l->rtype == __AVfloat) { if (l->flags & __AV_SUNCC_FLOAT_RETURN) { RETURN(float, (float)dret); } else { RETURN(float, fret); } } else if (l->rtype == __AVdouble) { RETURN(double, dret); } else if (l->rtype == __AVvoidp) { RETURN(void*, iret); } else if (l->rtype == __AVstruct) { /* NB: On m68k, all structure sizes are divisible by 2. */ if (l->flags & __AV_REGISTER_STRUCT_RETURN) { if (l->rsize == sizeof(char)) { /* can't occur */ RETURN(char, iret); goto done; } else if (l->rsize == sizeof(short)) { RETURN(short, iret); goto done; } else if (l->rsize == sizeof(int)) { RETURN(int, iret); goto done; } else if (l->rsize == 2*sizeof(__avword)) { ((__avword*)l->raddr)[0] = iret; ((__avword*)l->raddr)[1] = iret2; goto done; } } if (l->flags & __AV_PCC_STRUCT_RETURN) { /* pcc struct return convention: need a *(TYPE*)l->raddr = *(TYPE*)iret; */ if (l->rsize == sizeof(char)) { /* can't occur */ RETURN(char, *(char*)iret); } else if (l->rsize == sizeof(short)) { RETURN(short, *(short*)iret); } else if (l->rsize == sizeof(int)) { RETURN(int, *(int*)iret); } else if (l->rsize == sizeof(double)) { ((int*)l->raddr)[0] = ((int*)iret)[0]; ((int*)l->raddr)[1] = ((int*)iret)[1]; } else { int n = (l->rsize + sizeof(__avword)-1)/sizeof(__avword); while (--n >= 0) ((__avword*)l->raddr)[n] = ((__avword*)iret)[n]; } } else { /* normal struct return convention */ } done: ; } return 0; } #endif /*_avcall_m68k_amiga_c */